Nicolás Salomone Pérez

Product Designer & VR/AR Professor

Hello! 👋

I'm Nico, a digital product designer in Madrid, Spain. This is my personal page. Here you can get to know me better and see some of the projects I've done.

My experience

2024 — Now · Madrid, Spain

Senior Product Designer at Unicaja

2022 — Now · Madrid, Spain

Professor in VR and AR Design at Francisco de Vitoria University

2017 — 2021 · Madrid, Spain

Interaction Designer / UX Designer at NTT Data (formerly Everis)

How I work

I focus on the simplicity of user processes, always maintaining a technical perspective and aiming for efficiency. Here I will tell you a little more about how I usually approach each project:

Initial Analysis

I analyze the scope of the project, evaluate the existing implementation, and extract the necessary requirements to move forward.

Initial Analysis

I analyze the scope of the project, evaluate the existing implementation, and extract the necessary requirements to move forward.

Initial Analysis

I analyze the scope of the project, evaluate the existing implementation, and extract the necessary requirements to move forward.

Conceptualization

I organize all the material and gather relevant information. I research similar tools and processes to have a solid foundation. I begin to define the information, flows, and the functioning of the design.

Conceptualization

I organize all the material and gather relevant information. I research similar tools and processes to have a solid foundation. I begin to define the information, flows, and the functioning of the design.

Conceptualization

I organize all the material and gather relevant information. I research similar tools and processes to have a solid foundation. I begin to define the information, flows, and the functioning of the design.

Wireframes

·

My favorite part!

I start with low to high level wireframes. I like to have technical reviews to iterate and improve the designs as necessary. I always try to achieve the simplest, most intuitive, and efficient experience for the users who use the product.

Wireframes

·

My favorite part!

I start with low to high level wireframes. I like to have technical reviews to iterate and improve the designs as necessary. I always try to achieve the simplest, most intuitive, and efficient experience for the users who use the product.

Wireframes

·

My favorite part!

I start with low to high level wireframes. I like to have technical reviews to iterate and improve the designs as necessary. I always try to achieve the simplest, most intuitive, and efficient experience for the users who use the product.

Visual design

I enjoy sharing with the rest of the team the visual design process and always seek the technical approval of developers. All the design is defined, with its sizes and documentation, and preparing the files for handoff to the development team, as well as organizing the design file and components.

Visual design

I enjoy sharing with the rest of the team the visual design process and always seek the technical approval of developers. All the design is defined, with its sizes and documentation, and preparing the files for handoff to the development team, as well as organizing the design file and components.

Visual design

I enjoy sharing with the rest of the team the visual design process and always seek the technical approval of developers. All the design is defined, with its sizes and documentation, and preparing the files for handoff to the development team, as well as organizing the design file and components.

Testing and iterations

I enjoy collaborating with developers in the implementation of the final product to ensure that it is implemented perfectly. After the launch, I evaluate the effectiveness of the design, gather feedback, and make the necessary modifications.

Testing and iterations

I enjoy collaborating with developers in the implementation of the final product to ensure that it is implemented perfectly. After the launch, I evaluate the effectiveness of the design, gather feedback, and make the necessary modifications.

Testing and iterations

I enjoy collaborating with developers in the implementation of the final product to ensure that it is implemented perfectly. After the launch, I evaluate the effectiveness of the design, gather feedback, and make the necessary modifications.